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Sidhe Thaumaturge (Caster)

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Sidhe Thaumaturge (Caster) Empty Sidhe Thaumaturge (Caster)

Post  Admin Sun Aug 16, 2009 6:44 am

*Offensive Skills:

Hex
-Skill detail for Hex-I

Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 15 Stamina Damages Target for: 30 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds

-Skill detail for Hex-II

Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 25 Stamina Damages Target for: 60 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds

-Skill detail for Hex-III

Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 45 Stamina Damages Target for: 130 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds

-Skill detail for Hex-IV

Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 70 Stamina Damages Target for: 200 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds

-Skill detail for Hex-V

Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 105 Stamina Damages Target for: 300 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds

-Hex-VI

Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 145 Stamina Damages Target for: 400 Points of Stamina and Life Damage Status Effect on Target: Curse (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds

Icestorm

-Skill detail for Icestorm-I

Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 15 Stamina Damages Target for: 45 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.

-Skill detail for Icestorm-III

Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 35 Stamina Damages Target for: 150 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.

-Skill detail for Icestorm-IV

Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 45 Stamina Damages Target for: 205 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.

-Skill detail for Icestorm-V

Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 55 Stamina Damages Target for: 295 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.

Immolate
-Skill detail for Immolate-I

Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 15 Stamina Damages Target for: 30 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.

-Skill detail for Immolate-II

Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 25 Stamina Damages Target for: 75 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.

-Skill detail for Immolate-III

Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 45 Stamina Damages Target for: 105 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 30 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.

-Skill detail for Immolate-IV

Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 55 Stamina Damages Target for: 175 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.

-Skill detail for Immolate-V

Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 65 Stamina Damages Target for: 205 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.

Lifetap
-Skill detail for LifeTap-I

Target Merhod: Select (20 meter range)
Stamina Cost: 25
Damage: 45 HP
Heals Caster: 90 HP
Status Effect: Weakness, 85% Chance
Reuse Timer: 20 Seconds
Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races.

-Skill detail for LifeTap-II

Target Merhod: Select (20 meter range)

Stamina Cost: 55
Damage: 90 HP
Heals Caster: 180 HP
Status Effect: Weakness, 85% Chance
Reuse Timer: 20 Seconds
Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races.

-Skill detail for LifeTap-III

* Target Merhod: Select (20 meter range)
* Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races.
* Stamina Cost: 75
* Damage: 120 HP
* Heals Caster: 240 HP
* Status Effect: Weakness, 85% Chance
* Reuse Timer: 20 Seconds

- Rendmana

Target: Closest player;
Cost: 2-10(??)%stam;
Effect: gain 1 mana;
+2-20(??)% stam damage;
cooldown 30sec

- Runeweave

Hearsay:

[21:35] Taliesin Psaltery: Sidhe Racial Power: Runeweave - 20 AoE Curse with 100 per tick DoT in area of effect.
[21:35] Aries Muhindra: cept it was reduced to 50 per tick
[21:36] Hanna Kanami: I think they changed Runeweave to 50 DoT damage per tick now

* Classes: All Sidhe classes
* Target Method: Area of Effect, 5 meter radius
* Cost for Use: 3 Racial Points (Runes)
* Damages/Heals Target for: Damage of Time for 50 Health per tick
* Status Effect on Target: Curse
* Duration:
* Reuse Timer:

*Healing Skills:

Firstaid
-Skill detail for FirstAid-I:

Classes: All Classes
Target Method: Self
Cost for Use: ?
Stamina Heals: ? Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

-Skill detail for FirstAid-II

Classes: All Classes
Target Method: Self
Cost for Use: 40 Stamina
Heals: 50 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

-Skill detail for FirstAid-III

Classes: All Classes
Target Method: Self
Cost for Use: 60 Stamina
Heals: 100 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

-Skill detail for FirstAid-IV

Classes: All Classes
Target Method: Self
Cost for Use: 120 Stamina
Heals: 175 Damage
Reuse Timer: 30 Seconds
Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.

Unbane
-Skill detail for Unbane-II

Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 15 Stamina Healed: 35 Range: 5m Reuse Timer: 15 seconds

-Skill detail for Unbane-III

Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 30 Stamina Healed: 95 Range: 5m Reuse Timer: 15 seconds

-Skill detail for Unbane-IV

Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 65 Stamina Healed: 135 Range: 5m Reuse Timer: 15 seconds

-Skill detail for Unbane-V

Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 80 Stamina Healed: 165 Range: 5m Reuse Timer: 15 seconds

*Support Skills:



-Discord-I :

Level:10Sidhe level 10

racial HoT

Felshield
-Skill detail for Felshield-II

A casters primary method of damage mitigation Armor Value:+12 Stamina Cost: 45 Duration: 120 Seconds Reuse Timer: 120 Seconds

-Skill detail for Felshield-III

A casters primary method of damage mitigation Armor Value:+15 Stamina Cost: 65 Duration: 120 Seconds Reuse Timer: 120 Seconds

-Skill detail for Felshield-IV

A casters primary method of damage mitigation Armor Value:+17 Stamina Cost: 85 Duration: 120 Seconds Reuse Timer: 120 Seconds

-Skill detail for Felshield-V

A casters primary method of damage mitigation Armor Value:+19 Stamina Cost: 105 Duration: 120 Seconds Reuse Timer: 120 Seconds

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Join date : 2009-08-13

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