Vampire Diablerist (Caster)
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Vampire Diablerist (Caster)
Start Skills
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BloodHeal
FirstAid-I
Felshield-I
Unbane-I
lvl-1
Skill detail for Hex-I
Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 15 Stamina Damages Target for: 30 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds
Skill detail for Immolate-I
Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 15 Stamina Damages Target for: 30 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.
Skill detail for Icestorm-I
Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 15 Stamina Damages Target for: 45 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
lvl-5
Skill detail for FirstAid-II
Classes: All Classes Target Method: Self Cost for Use: 40 Stamina Heals: 50 Damage Reuse Timer: 30 Seconds Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for Unbane-II
Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 15 Stamina Healed: 35 Range: 5m Reuse Timer: 15 seconds
Skill detail for Felshield-II
A casters primary method of damage mitigation Armor Value:+12 Stamina Cost: 45 Duration: 120 Seconds Reuse Timer: 120 Seconds
Skill detail for LifeTap-I
1. Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races. Stamina Cost: 25
2. Damage: 45 HP
3. Heals Caster: 90 HP
4. Status Effect: Weakness, 85% Chance
5. Reuse Timer: 20 Seconds
lvl-10
Skill detail for Hex-II
Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 25 Stamina Damages Target for: 60 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds
Skill detail for Immolate-II
Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 25 Stamina Damages Target for: 75 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.
Skill detail for Icestorm-II
Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 25 Stamina Damages Target for: 75 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
Skill detail for Blackregen-I
Ye aulde Black Regen….guess whos back, back again.
lvl-15
Skill detail for FirstAid-III
Classes: All Classes Target Method: Self Cost for Use: 60 Stamina Heals: 100 Damage Reuse Timer: 30 Seconds Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for Unbane-III
Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 30 Stamina Healed: 95 Range: 5m Reuse Timer: 15 seconds
Skill detail for Felshield-III
A casters primary method of damage mitigation Armor Value:+15 Stamina Cost: 65 Duration: 120 Seconds Reuse Timer: 120 Seconds
Skill detail for LifeTap-II
* Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races. Stamina Cost: 55
* Damage: 90 HP
* Heals Caster: 180 HP
* Status Effect: Weakness, 85% Chance
* Reuse Timer: 20 Seconds
lvl-20
Skill detail for Hex-III
Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 45 Stamina Damages Target for: 130 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds
Skill detail for Immolate-III
Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 45 Stamina Damages Target for: 105 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 30 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.
Skill detail for Icestorm-III
Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 35 Stamina Damages Target for: 150 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
lvl-25
Skill detail for LifeTap-III
* Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races.
* Stamina Cost: 75
* Damage: 120 HP
* Heals Caster: 240 HP
* Status Effect: Weakness, 85% Chance
* Reuse Timer: 20 Seconds
Skill detail for FirstAid-IV
Classes: All Classes Target Method: Self Cost for Use: 120 Stamina Heals: 175 Damage Reuse Timer: 30 Seconds Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for Unbane-IV
Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 65 Stamina Healed: 135 Range: 5m Reuse Timer: 15 seconds
Skill detail for Felshield-IV
A casters primary method of damage mitigation Armor Value:+17 Stamina Cost: 85 Duration: 120 Seconds Reuse Timer: 120 Seconds
Feed
BloodHeal
FirstAid-I
Felshield-I
Unbane-I
lvl-1
Skill detail for Hex-I
Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 15 Stamina Damages Target for: 30 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds
Skill detail for Immolate-I
Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 15 Stamina Damages Target for: 30 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.
Skill detail for Icestorm-I
Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 15 Stamina Damages Target for: 45 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
lvl-5
Skill detail for FirstAid-II
Classes: All Classes Target Method: Self Cost for Use: 40 Stamina Heals: 50 Damage Reuse Timer: 30 Seconds Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for Unbane-II
Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 15 Stamina Healed: 35 Range: 5m Reuse Timer: 15 seconds
Skill detail for Felshield-II
A casters primary method of damage mitigation Armor Value:+12 Stamina Cost: 45 Duration: 120 Seconds Reuse Timer: 120 Seconds
Skill detail for LifeTap-I
1. Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races. Stamina Cost: 25
2. Damage: 45 HP
3. Heals Caster: 90 HP
4. Status Effect: Weakness, 85% Chance
5. Reuse Timer: 20 Seconds
lvl-10
Skill detail for Hex-II
Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 25 Stamina Damages Target for: 60 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds
Skill detail for Immolate-II
Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 25 Stamina Damages Target for: 75 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.
Skill detail for Icestorm-II
Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 25 Stamina Damages Target for: 75 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
Skill detail for Blackregen-I
Ye aulde Black Regen….guess whos back, back again.
lvl-15
Skill detail for FirstAid-III
Classes: All Classes Target Method: Self Cost for Use: 60 Stamina Heals: 100 Damage Reuse Timer: 30 Seconds Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for Unbane-III
Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 30 Stamina Healed: 95 Range: 5m Reuse Timer: 15 seconds
Skill detail for Felshield-III
A casters primary method of damage mitigation Armor Value:+15 Stamina Cost: 65 Duration: 120 Seconds Reuse Timer: 120 Seconds
Skill detail for LifeTap-II
* Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races. Stamina Cost: 55
* Damage: 90 HP
* Heals Caster: 180 HP
* Status Effect: Weakness, 85% Chance
* Reuse Timer: 20 Seconds
lvl-20
Skill detail for Hex-III
Classes: Caster Archetype Only (And Bladeweaver) Target Method: Select (30m Range) Cost for Use: 45 Stamina Damages Target for: 130 Points of Stamina and Life Damage Status Effect on Target: Weakness (95% Chance), Duration, 15 Seconds Reuse Timer: 15 Seconds
Skill detail for Immolate-III
Classes: Caster Archetype Only (And Diviner) Target Method: Select (30m Range) Cost for Use: 45 Stamina Damages Target for: 105 Points of Damage Status Effect on Target: DoT (90% Chance), Duration, 30 Seconds Reuse Timer: 15 Seconds Description: When in doubt, set your enemies on fire.
Skill detail for Icestorm-III
Classes: Caster Archetype Only Target Method: AoE (20m Range) Cost for Use: 35 Stamina Damages Target for: 150 Points of Damage Status Effect on Target: Daze (75% Chance), Duration, 7 Seconds Reuse Timer: 30 Seconds Description: A mass storm of ice (pardon the particle effect, it will be replaced in time), damaging everyone in its area of effect and potentially stunning some targets….with…hailstones.
lvl-25
Skill detail for LifeTap-III
* Description: A dark magic, Life Tap drains the target of a portion of its life, and gives it to the caster, this discipline is shared between casters and the healers of the darker races.
* Stamina Cost: 75
* Damage: 120 HP
* Heals Caster: 240 HP
* Status Effect: Weakness, 85% Chance
* Reuse Timer: 20 Seconds
Skill detail for FirstAid-IV
Classes: All Classes Target Method: Self Cost for Use: 120 Stamina Heals: 175 Damage Reuse Timer: 30 Seconds Description: A basic healing ability allowing everyone to heal themselves, but with low efficiency.
Skill detail for Unbane-IV
Description: Removes a curse from a friendly target. And returns some of their stamina. Stamina Cost: 65 Stamina Healed: 135 Range: 5m Reuse Timer: 15 seconds
Skill detail for Felshield-IV
A casters primary method of damage mitigation Armor Value:+17 Stamina Cost: 85 Duration: 120 Seconds Reuse Timer: 120 Seconds
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